Seeing the Unseen.
Who are we?
Visual Intelligence Laboratory is a research group led by Prof. Stephen Baek at the University of Iowa Center for Computer-Aided Design. We conduct fundamental research in computational geometry, vision, and machine learning, targeting a wide variety of multidisciplinary applications—geometric machine (deep) learning, statistical shape analysis, 4D scanning, computational design and fabrication, digital human modeling, driver state detection/analysis, sports performance analytics, injury prediction, etc. Interested students, researchers, or any other individuals are always welcome to contact us!
January 10, 2018
The City of Iowa City hosted a ribbon cutting ceremony to unveil a new mural at the Robert A. Lee Recreation Center created as a result of the city-funded STEAM (Science, Technology, Engineering, Art, and Mathematics) Wall Project last year. Prof. Stephen Baek has participated as a
July 21, 2017
Stephen Baek wins the best paper award at International Conference on Maintenance and Rehabilitation of Constructed Infrastructure Facilities!
April 24, 2017
We are currently hiring an undergraduate research assistant who wants to be a part of our research project. The project is about detecting, identifying, and analyzing different types of basketball motions using a 6-DOF (= accelerometer and gyroscope) inertial sensing device. The research requires a good understanding of statistics and probability, machine learning, and some basic classical rigid-body dynamics. A background in biomechanics, sports science, computer science, control theory, dynamics, and/or robotics is a definite plus. For the further details, please refer to this. Interested students are encouraged to contact Prof. Stephen Baek via email: email@example.com.
April 6, 2017
Zachary Nolte has successfully defended his MS thesis. He will be joining Epic Systems after the graduation. Congratulations Zach!
March 20, 2017
Our recent proposal to the U.S. Department of Transportation (DOT) Federal Highway Administration (FHWA) Exploratory Advanced Research (EAR) Program in collaboration with the National Advanced Driving Simulator (NADS) and Hank Virtual Environments Laboratory has been selected for funding. In this $1.8M project, the University of Iowa team will explore the new possibilities in road-user safety research by connecting multiple virtual reality (VR) simulators with different modalities (e.g., driving simulator, bike simulator, pedestrian simulator) through a real-time network.
February 20, 2017
Our recent papers, "Mosquito Popper: A Multiplayer Online Game for 3D Body Scan Data Segmentation", "Mesh segmentation via geodesic curvature flow", and "Validation of Feature Recognition on Manufacturability Analysis for Additive Manufacturing" have been accepted for presentation by the Annual International Computer-Aided Design Conference (CAD'17).
February 9, 2017
Prof. Baek and his Public Digital Arts Cluster colleagues have been selected for STEAM Wall Installation project by the City of Iowa City Public Art Advisory Committee. The team will reform a wall in the main lobby of the city's Robert A. Lee Recreation Center with an digital art installation. Stay tuned!